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    2014-12-17

    Operation Abyss: New Tokyo Legacy is Coming To A PS Vita Near You

    NIS America sent the VitaBoys a press release this morning that would make just about anybody cry. They decided to announce three new games right before the Christmas Break. One of these games just so happened to be coming to the Playstation Vita, so of course we had to tell you guys about it.

    NIS America Announced Operation Abyss: New Tokyo Legacy for the PS Vita. The game is described as a sci-fi dungeon RPG and is set in Tokyo. Variants (monsters) roam the earth and keep Tokyo under a constant threat of destruction. Players will take control of a member of a secret government agency whose job is to seek out mysterious portals that lead to other dimensions, and discover the mystery that lies within.
    Operation Abyss: New Tokyo Legacy is set for release in Spring 2015 alone on the PS Vita. There has been no talks of specifics quite yet. Therefore the price and specific release date remain up in the air. 

    X-Blaze Lost Memories Announced For The Playstation Vita

    Several different XBlaze games have released on the PS Vita to raving reviews. Due to this fact, Arc System Works have decided to once again bring fans another XBlaze game. This time in the form of XBlaze Lost Memories. This news comes straight from the source, Arc System Works.

    XBlaze Lost Memories will serve as a sequel to XBlaze Code Embryo. However the game will introduce a new protaganist into the game as well as bring back Toya Kagari from Code Embryo. The game is in production and very likely to be localized for your PS Vita as well.


    2014-12-16

    EP: 10 Playstation Fever Joins The Show and a Huge Giveaway is Announced

    VitaBoys: PS Vita Podcast Ep:10-
    This week the VitaBoys welcome a brand new host. This host is none other than famed Playstation YouTuber, Playstation Fever. Listen to the boys as they discuss everything PS Vita and a few things not so PS Vita. Also, don't forget that you can win a PS Vita and PS4 game, as well as an appearance on the show by just leaving a rating on Itunes!

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!



    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time!

    VitaBoys: PS Vita Podcast Ep:9-
    This week the VitaBoys go into everything involving the PS Vita. Specifically with the new releases and big news. Could another big Free Roam title be headed to the PS Vita? All is revealed in this episode of the VitaBoys podcast!

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!



    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time!

    VitaBoys: PS Vita Podcast Ep:9-
    This week the VitaBoys go into everything involving the PS Vita. Specifically with the new releases and big news. Could another big Free Roam title be headed to the PS Vita? All is revealed in this episode of the VitaBoys podcast!

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!



    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time! - See more at: http://www.vitaboys.net/2014/11/ep9-best-episode-for-playstation-vita.html#sthash.M6faagGp.dpuf
    VitaBoys: PS Vita Podcast Ep:9-
    This week the VitaBoys go into everything involving the PS Vita. Specifically with the new releases and big news. Could another big Free Roam title be headed to the PS Vita? All is revealed in this episode of the VitaBoys podcast!

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!



    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time! - See more at: http://www.vitaboys.net/2014/11/ep9-best-episode-for-playstation-vita.html#sthash.M6faagGp.dpuf








    2014-12-01

    Several Upcoming PS Vita Titles Revealed and Rated by PEGI

    Over the last few days while many PS Vita fans were busy stuffing their faces with turkey, PEGI, (the online rating board) released several ratings for upcoming PS Vita games. Some of these games are already known to be headed to the PS Vita, while some might seem like a surprise to fans. Regardless, with the reveal of these ratings it shouldn't be too long before these games release on the PS Vita. Below we have compiled a list of the tweets sent out by PEGI on twitter with regards to upcoming PS Vita games.





    In case you didn't count, thats 5 whole new games headed to the PS Vita within a few weeks! Its safe to keep in mind that the PEGI rating system usually applies to European games while the ESRB applies to North American games. Regardless, these games should appear in both regions for all PS Vita fans to enjoy.
    2014-11-18

    Aqua Kitty: Milk Mine Defender Headed To The PS Vita

    Aqua Kitty originally launched as a PSM title a few years ago. Now the developers have decided to bring the title to the PS Vita store as a full fledged title in the form of Aqua Kitty: Milk Mine Defender. This news comes straight from Dugan Jackson, the director of TIKIPOD Ltd.

    Aqua Kitty: Milk Mine Defender will be a completely overhauled version of the game you likely played in its original form. The development team said several things were added to the game for its upcoming launch. We have included the direct quote from the press release of key new additions below.

    • Extra directional fire options are really helpful, as they allow you to shoot down any aerial robo jellyfish attempting to abduct mining kittens.
    • Large mechanical Bosses guard the end of each area, and must be dispatched of course to progress onward.
    • Perhaps you feel the normal game mode is too hard for you? No problem, there is now an optional easy mode campaign.
    • Arcade mode adds a fantastic, all-new twist to the core gameplay. Imagine it like a blend of arcade classics Gradius and Defender. You collect special gems which can be used to purchase your power-up upgrades.
    Aqua Kitty: Milk Mine Defender will be hitting the PS Vita as well as the PS4 later this month. The game will very likely be a great buy, however the exact price details haven't been announced as of yet. We do know that the game will, like most others, be cross-buy allowing for 1 purchase for both systems.
    2014-11-04

    EP:9 The Best Episode For The Playstation Vita Yet!

    VitaBoys: PS Vita Podcast Ep:9-
    This week the VitaBoys go into everything involving the PS Vita. Specifically with the new releases and big news. Could another big Free Roam title be headed to the PS Vita? All is revealed in this episode of the VitaBoys podcast!

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!



    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time!









    Zoink Games Reveal Possible Details of Stick it To The Man 2 in VitaBoys Podcast EP: 8

    VitaBoys: PS Vita Podcast Ep:8-
    This week the VitaBoys go in depth with Zoink Games Director Klaus Lyngeled about their 3 new titles. Could one be Stick it To The Man 2? The VitaBoys also discuss the recent news developments and discuss everything about the PS Vita. Look below for where you can find the show.

    If you would like to ask a fan question for the podcast send us a tweet on twitter @PSVitaBoys with the hashtag Podcast, or send an email to vitafever@gmail.com. You can also use the same methods to request for our podcast to be featured on other servers.

    Below we have listed everywhere you can find the VitaBoys: PS Vita Podcast and have added the links to the pages as well. Make sure to subscribe to the feed and leave a rating on the podcast host of your choice. If that rating is left on Itunes you will be automatically entered to win a free PS Vita game!


    Leave a Voice Recording about anything and be featured on the VitaBoys Podcast, and entered into a game giveaway every time!








    2014-11-03

    Get Off My Lawn Headed To The PS Vita on November 11th

    Digital Leisure has officially announced that their newest title, "Get Off My Lawn" will be headed to the PS Vita on November 11th. This adds another game to the store lineup on November 11th that fans had no idea would even be headed to the system in the first place. 

    Get Off My Lawn pits players as Murray Mendelson, a man who just happened to wake up to an alien invasion overtaking his home. You are armed with just a musket and must defend your home against all odds in this fast paced and endless arcade shooter. The game also allows players to collect alien orbs to upgrade weaponry, and even offers various powerups such as "Sound Wave", "Cane Time", and "Infuriate."

     Get Off My Lawn lauches on the PS Vita and various other mobile devices on November 11th, it is also presumably a free title. However no concrete details have been given on the price of the game. Look for Get Off My Lawn on November 11th alongside the launch of Retro City Rampage DX on your PS Vita.

    Retro City Rampage DX Hits The PS Vita November 11th

    VBlank Entertainment headed over to the official Playstation Blog to announce that not only will Retro City Rampage DX be coming to the PS Vita, but it will be on the system next week. Retro City Rampage originally launched on the PS Vita a few years back and achieved massive success on the system, both through sales and the PS Plus promotion that occurred a few months after its release.

    Retro City Rampage DX is basically an overhaul of the original Retro City Rampage that lauched in 2012. The game will feature many new improvements including smaller improvements such as faster vehicles, enhanced visuals, and improved difficulty and challenges. The bigger improvements will include parking garages, ability to hijack weapons, a jukebox, a better trophy system, and so much more. The developers called it "a top-to-bottom remastering of just about everything."

    Retro City Rampage DX will launch on November 11th with a measly price of $9.99, or $7.99 for PS Plus members. The game is definitely worth the small price for some huge improvements. Also fans can buy one version of Retro City Rampage DX and recieve the PS Vita, PS4, and PS3 versions while only paying once. So keep an eye out on November 11th for this revamped classic on the PS Vita store!
    2014-10-29

    PS Plus on The Vita For November 2014

    PS Vita fans guess what! Its that time of the month again. The time to look forward to next month and see what free games will be filling our PS Vita's. Its time to see the free PS Vita games for PS Plus subscribers for the month of November. Check out all the free games to look forward to in the detailed list below!


    The Binding of Isaac is a randomly generated action RPG. Players take on the role of Isaac as he attempts to fight his way to safety. On his journey players will fight off droves of mysterious creatures, find hidden treasures, and discover bizarre secrets. 


    SteamWorld Dig launched to raving reviews and loving fans earlier this year. The game puts players in a world where humans have prematurely been wiped from the face of the earth and robots are the only inhabitants of the world. Play as a steam-powered robot in the middle of the wild west while you mine for treasure and attempt to find the secrets of your grandfathers mine!


    Frozen Synapse Prime launched very recently on the Vita with great praise from the community. Frozen Synapse Prime is a very popular turn-based strategy game. Players attempt to destroy eachother by commanding a small group of soldiers. Equipped with multiplayer functionality, Frozen Synapse Prime is an absolute steal at the price of.... free!


    Luftrausers is a shoot-em-up that only launched earlier this year. Players take control of an Aircraft in the middle of a World War. Use the multidirectional controls to kill every plane surrounding you and achieve victory!


    The Hungry Horde is a very promising Zombie game for the PS Vita that has yet to even launch. In the Hungry Horde players take control of a horde of zombies and take to the streets to find any humans they can. As you devour a human they join the horde and increase your size. Look for this to be free for subscribers the moment it launches.


    Escape Plan came to the PS Vita as a launch title and instantly established itself as one of the best games to be on the PS Vita. Players control cutesy characters Lil and Laarg through some not so cutesy rooms laced with booby traps. Every wrong move means death so play carefully, and better yet play for free next month.
    2014-10-24

    PS Vita Playstation Store Sneak Peek for October 28th

    Each Tuesday the Playstation Store updates to bring Vita fans a batch of new goodies. Therefore each week the VitaBoys will bring you a preview of what to expect when that store does update. Just do us a favor, keep in mind that this is all subject to change. So without further adieu, lets take a look at next weeks PS Vita game releases!
                                                                                        
    Freedom Wars is an action packed RPG that tasks players with using a variety of weapons to destroy giant beasts and robots. The reason for all this violence? Well you need to lower your unequivocally long prison sentence that you were born into, as well as rid your world of the beasts who have overtaken it. 

    Tiny Troopers puts players in control of their very own unit of soldiers. The task is to guide these soldiers through 30+ action packed missions. There are several classes including sniper, machine gunner, and more. You can also call in support drops or artillery along the way as well, in your attempt to crush your enemy!  

    Poltergeist: A Pixelated Horror has been in development since 2011, it finally seems to be ready for release. Players will quickly discover that Poltergeist is a puzzle game at heart. The game is also reported to have over 60 levels and you can enjoy it this week!



    2014-10-23

    Metrico PS Vita Review

    A tad bit platformer, a larger part puzzle game, Metrico is so much more, and trying to describe it just doesn't do it justice. That's not to say it doesn't have its faults (because it does), more, that there just isn't really anything out there quite like it. The game is different enough to warrant a play through for puzzle fans, offering a good number of brain teasers. I'm talking about the kind that has you trying 49 times only to fail, and then that 50th, "that's it, this is my last try!" attempt you complete it without any trouble, realizing how simple it was all along. If you're not into puzzle games though, there is nothing here that will change your mind on that. With questionable controls, and it forcing you to use some awkward combinations of the Vita's features, many may want to just wait to see if the sequel fixes any of these problems.



    Gameplay- 5/10- Now, a lot of other reviews will be overly talking about pie charts and graphs and those sorts of things. Yes, they are in the game, but I will put it much simpler. Metrico has a kind of action/reaction type of gameplay. For example, walking forward may raise a platform in front of you, while jumping may lower another. Walking right may move a platform right, walking left may move it back to the left. Or, it could be up or down, etc. A lot of the time platforms can only raise or lower a certain number of times, so if jumping causes one of them to react, you have to make every jump count. It's up to you to figure out how to use these reactions to your actions to your advantage, running and jumping to clear the screen in order to reach the next puzzle. 
        Speaking of the puzzles, they do, at times, come across a bit uneven. Some can be solved without much effort, while others will have you feeling like you should just give up. There is no rhyme or reason to the order of these either, you will just come across a few that can barely be considered a puzzle. On the other hand, solving a problem in a minute or so after being stuck on the last two for 20 minutes each can help keep you going, just the "pick me up" feeling you need to want to continue a bit more. 
        What will not make you want to continue on a bit more is the faulty controls. This is one of those games that likes to make you use all of those Vita functions, whether they work or not. Camera, both touch screens, and the gyroscope. Now, if I somehow made that sound like it is a good thing or anywhat adding to the fun, I apologize, because it is not and it doesn't. Let's begin with the obvious, the camera. If there was one thing I would like improved on the Vita, it's the low quality of it's camera(we have this thing these days called a ZOOM...), and it's shoddy quality is thrown in your face with this game. Trying to sense light and dark is hard enough(since dark seems to be all it picks up), but trying to recognize colors...., that's just mean. Also, what could be more fun than tapping the screen to shoot an enemy, timing your jumps just right so the platform in front of you doesn't rise too high to reach, AND doing so all while having to hold your Vita at a specific angle!? I'm not exaggerating either, just so you know, this will happen. I understand having all these features is fun to work with, but I have to wonder if anybody who made this game actually tried to play this game? I did manage to work past these problems, "work" being the key word though. There were times I simply gave up and was done with the game thanks to these control issues. I did keep coming back though, and I eventually did pass those stages. Just be prepared for more than some frustration at times solely based on controls or use of features(camera, etc), at times, they seem to take more skill to work through than the puzzles themselves. 
        Some of these frustrating moments could have been easily helped if the game would bother to even give you a tiny hint of what you are supposed to be doing. Maybe that's part of the puzzle thing, but half the battle is figuring out what works when and where. This is fine at first, letting you explore the options, figure out what needs to be done, but trust me, it will get tiring with some of the later puzzles.
        If you do find yourself getting stuck(and you will), you may simply tap the circle button to restart at your last check point at anytime. For some puzzles this is actually required to solve them. On a good note, tapping the X button to make your character jump works just fine, though his leap leaves much to be desired.


    Replay- 4/10 Unfortunately, there isn't much to make you want to come back to Metrico. I can see a lot of people making it half way through and not even wanting to come back to finish it the first time around. Once you solve each puzzle the first time, there isn't much challenge doing it all again. The game itself will take about 3-4 hours to complete depending on your puzzle solving skills(mine took me about 4 hours to get through it total). No online, no secrets or collectables, it's just a straight playthrough from point A to B. There are, of course, trophies to attain, but playing through the game again just to grab them would feel like a "push through", and nobody like that feeling while gaming.




    Graphics/Sound- 7/10 Metrico's graphics are one of the things I enjoyed most while playing. While simple, and in no way utilizing the Vita's power, there is just something intriguing about the look of this game. The game uses very simple shapes and wire frames, combined with the graphs, numbers, and different vectors. All that with just a touch of portrait like scenes now and then thrown in. It all comes together very nicely, and I felt the art style was one of the more enjoyable aspects of the game. 
        The soundtrack is also a treat. In fact, as much as I enjoyed the visuals, the music and sound effects truly stole the game away. Each stage offers a stellar background track, as well as sound effects that, like the puzzles themselves, react to your characters' movements and actions.


        

        The developers of Metrico obviously aimed to offer up a unique game, unlike anything you have played before. For the most part, they succeeded, but in no way does that mean it is a great game. It's a good game, and it's definitely playable, but when it came to controls, I believe things just got a bit out of hand. The Vita has some very fun features to work with, but that doesn't mean you have to try to include every single function. I mean, have you ever tried steering your vehicle in Wipeout using the gyroscope? If not, let me tell you, it doesn't work. In fact, I probably didn't even need to tell you that, you probably just could have guessed it. That's not to say it isn't a good idea, but the developers of that game knew it wasn't for everybody, so you had the option to turn it off. That's just not the case here, the game wasn't built that way. You have to use the shoddy camera, the over sensitive gyroscope, and all the other features. Some do work better than the others, but these things may turn a lot of players away. Because of that, I can only recommend this game to people looking for something new, something different, and are willing to try working through the issues. Stick with it and you will be rewarded with a pretty decent and interesting game. When all was said and done, as much as I got fed up at times, I did continue to play through it, and that wasn't just because I was reviewing it. After putting it down for a while, something about the game made me want to come back and try again, and that definitely factors into my scoring it. The game has it's problems, but Metrico is a fairly decent game with a nice challenge. With an interesting art style and an excellent soundtrack, it's a shame the game's controls, as well as it's lack of offering any reason to ever replay it, hurt the final score. Perhaps Metrico 2 will fix these nagging issues, but for now, while it's not for everybody, I say at least give Metrico a try.




    Gameplay- 5/10
    Replay- 4/10
    Graphics/Sound- 8/10
    Overall- 6/10


           
             

    Update on OddWorld New 'n' Tasty PS Vita

    OddWorld New 'n' Tasty was announced to be coming to the PS Vita, as well as other Playstation platforms, quite a while ago. Recently fans have begun to grow impatient as they wait upon the release, or at least an update as to the current happenings with the game. Finally we have received word on the current stage of development after the developers took to their blog to fill us in on the reason for the delays.

    In a nutshell the development team stated that OddWorld New 'n' Tasty is proving to be a challenge to port over due to the expansive worlds within the game. They are reportedly having to "break down some of the huge scrolling areas seen in the PC and PS4 versions." This is a challenge to complete while attempting to maintain the same great gameplay. The team states that they are having to work "delicately and methodically " to get the Vita version completed.
    OddWorld New 'n' Tasty will definitely not be showing its face anytime soon on the PS Vita, that is for sure. The development team states that they will have more information in the coming weeks and months. This likely means that fans will not be playing OddWorld on their PS Vita for a little while. However this is the price paid for having a well developed game released day 1. As we learn more on the development of OddWorld New 'n' Tasty we will let you know.

    The Unfinished Swan Arrives on The PS Vita on October 28th

    The Unfinished Swan is officially only a few days away from arriving on the PS Vita system. Tuesday, October 28th will mark the launch of the stellar hit on the Playstation Vita. This news comes after Aaron Kaufman (Santa Monica Studio Community Strategist) hit the Official Playstation Blog to announce the great news. The Unfinshed Swan originally launched over two years ago on the PS3 to raving reviews. Finally fans will be able to enjoy the adventure on the go. 

    In The Unfinished Swan players will be tasked with "finishing" a kingdom that lacks color and life. The world begins completley white and players will have to paint to reveal the world around them. The developers believe it best that players new to the game don't know anything more than that, so there you have it.


    The Unfinished Swan will launch next week on both the PS Vita and PS4 systems. The price will be a more than worth it, $15. The game also enforces cross-buy even with the PS3 version, therefore if players own one version they will own all three.
    2014-10-22

    Minecraft PS Vita Gets a Much Needed Update

    Minecraft PS Vita has only been out on the store for a week and is already the most popular game currently in the minds of most Vita owners. This is why 4J Studios was quick to roll out much needed updates for bugs and various issues within the game. 

    4J Studios announced the updates arrival earlier today on Twitter. The full list of updates can be found directly below.


    1. Fixed a hang when accepting a game invite while in a game
    2. Fixed 'can build and mine' option in host options menu not functioning properly in creative mode
    3. Fixed a crash when attempting to download a save transfer when the memory card is full
    4. Fixed issues when attempting to buy DLC when in Ad Hoc network mode
    5. Fixed a hang when selecting 'exit and save' with a trial texture pack
    6. Added Turkish Manual  
    These updates are much needed but only begin to scratch the surface of areas needing attention within the game. It is extremely likely we will be seeing more updates in the very near future for the famed sandbox game. We will of course be there to let you know of them then too.

    2014-10-20

    VitaBoys: PS Vita Podcast EP:7 Minecraft Playstation Vita is Here

    Hey PS Vita Fans. The VitaBoys PS Vita podcast has a new episode.

    Episode 7 details everything that occurred this week in the world of the PS Vita. They detail the new game releases, including Minecraft PS Vita, Nidhogg, and the PS Now open beta.

    Make sure to subscribe and rate for entry into a game giveaway of Minecraft, and Table Top Racing!



    If you want to check out our official podcast page check out this link.
    VitaBoys Podcast 

    If you would like to have a comment featured in an episode tweet us @PSVitaBoys with the #Podcast, or email us at vitafever@gmail.com! 

    Finally, make sure to leave a voice message about literally anything. They might get featured in an episode and you will automatically be entered to win a game from Playstation!
     


    2014-10-19

    Prince of Persia Trilogy Leaked For The PS Vita

    CZC.cz, one of the Czech Republics biggest electronics retailers has accidentally leaked a photo of the Prince of Persia Trilogy for the PS Vita.  The site listed a price that equates close to $50 in the U.S., and a release date (of 4 days ago).

    Obviously this leak should be taken with a grain of salt due to the discrepancies in the leak. For example the already past release date, and an extremely high price with regards to HD trilogy remasters both call for a second look into the leak. However Sony has recently released several HD Trilogies that first appeared on the PS3, such as The Sly Collection, Ratchet and Clank Collection, and The Jak Collection. Sony seems to love bringing over Playstation classics to the Vita and making a quick buck. So it definitely isn't out of the realm of possibility that we could see a Prince of Persia Trilogy on the PS Vita sometime soon.

    The Prince of Persia trilogy originally landed on the PS3, much like the other trilogies before they made their way to the PS Vita. It included The Sands of Time, Warrior Within, and The Two Thrones. The Prince of Persia franchise is a long running and very successful franchise that even got turned into a full feature film on the silver screen. The series has become a big part of Sony, so it is almost certain that we will see the franchise appear on the Vita and the trilogy offers a perfect opportunity.


    First Thoughts on Playstation Now for the PS Vita

    I'd be lying if I told you I haven't been waiting for this. The idea of renting games from the network has intrigued me since it was first announced. It doesn't interest me much on my PS3 or PS4, but I was ecstatic to be able to play PS3 games on my Vita, and on the go. So now the app has been released, and while it still remains in beta, I do have a few words to say about it.

    Does it work?  Obviously, this is probably the first question on most peoples mind, and I'm happy to report, yes it does. Quite well too, though this will totally depend on your internet connection. Unlike the consoles which can be wired if needed, the PS Vita, being strictly wireless, requires you to have pretty decent wifi. I consider my connection to be pretty decent, and even then there were a few times quality dropped, but the games were definitely still playable.
        It took me a while to choose a game to test the service out, but I finally decided on Saints Row IV for my first trial run. Being such a large, action heavy game, I was a bit worried on how well it would stream. To my surprise, it worked very well(well, except in my bathroom...). I did experience some stutter or slowdown at times, and I did lose my connection once or twice, but it did work better than I ever expected. Not to mention it looked absolutely great on the Vita's screen, well, when the connection was good at least. While it wasn't HD, it was good enough to notice and appreciate. The app does not allow you to take screen shots, or I'd gladly show you what I mean. I played for several hours with no trouble at all, and I must say, it felt quite nice all around. Controls? Well, we'll get to that in due time.
        For my next test I wanted to try something where speed, timing, and no lag were extremely important. Obviously Ultra Street Fighter IV was the perfect choice. Being a huge fan of the series, well, since forever, I doubted it could hold up frame to frame while streaming. Now, it did work, but I would never recommend playing it like this, at least for right now.  As I expected, there seemed to be a slight delay between button presses and actions. I could still play it, but wouldn't dare try playing online competitively yet using the service. This is probably going to be true for almost any fighting game. Still, I can't tell you how great it was playing this game on my Vita, just seeing it on the system brought a tear to my eye. Again, the Vita's screen really shows off the beauty of these games. This selection was a tad bit more iffy on control issues, but like I said, we'll get to that. Patience.
       All in all, PS Now on the PS Vita works better than one would think. Though, I do have pretty great internet service, so your experience may differ. With a little work and adjustments, this could end up being a fabulous service for us fans. But, it does need work.

    Missing buttons! See, told you we'd get here. With some games, it won't really matter, but others, it will be quite noticeable. The Vita is missing 4 buttons, more specifically, L2, R2, L3, and R3. These are mapped to the corners of the touch screen. There are a few options to remap them to the back touch panel or mix them up on both touch interfaces. For the most part it works, but with games like Street Fighter, it kind of sucks. I was still able to play, but it was rough at times, and it definitely effects the way you perform. If you played Tekken X Street Fighter for the Vita, you know exactly what I'm talking about. There were also a few times I could not get the back touch panel to respond, leaving my car just sitting in the middle of traffic getting tore up by the cops. Other than that, everything I tried out feels right on. Saints Row played like a gem(besides that touch panel issue), and I was quite happy with the response of both buttons and analogs. If anything, some of these PS Now rentals will put that much requested, barely used, second analog to good use.
        The thing is, this was something that was expected. It's not like we didn't know the lack of 4 buttons on the Vita compared to the console controllers. So I can't really complain about it, just know, certain games will be effected more by this.

    Games and Prices As of now, there are 170 games offered. These range from Sega classics to Killzone 3 to Skullgirls. I'm sure the number offered will continue to increase, though I don't know at what rate. The problem I have right now is that I own most of these. A large number of them were offered free on PS+, so anybody subscribed will have them too. Why can't I just stream those for free then? If I own, say, Just Cause 2(which I do), why do I have to rent it to play it on my Vita? Shouldn't it be able to just recognize I have it and offer it automatically. It would have been a great feature, as paying for a game you already own just to play it on your Vita is a lot to ask.
        Now for my major complaint about the service, pricing. We are talking $2-$6 for a 4 hour rental, $6-$10 for 7 days, $8-$20 for 30 days, and $15-$40 for 90 days. Now, if that sounds a little ridiculous to you, don't worry, because it is. Some of the higher prices, you might as well just buy the game, and the 4 hour rental, what's the point? Why not just offer an hour to try the game out for free? This is one issue that definitely needs adjusting.
        This is a beta though, so perhaps things are just being worked out and may change in a future update. As for now though, I really think it is going to hurt the reception of this service. I, myself, really had to decide what I was going to spend my hard earned cash on, and for how long I wanted to try it for.

        This is something I have been waiting to try for a long time. I must say, I'm quite happy with PS Now overall. Opening up an entirely new game library for Vita owners to experience(since we were denied PS2 games...), the service has a lot to offer. There are problems, specifically pricing and ignoring our already purchased games, but these things can easily be fixed in the future. I definitely see a lot of potential in this service, but only if Sony is willing to work with us on pricing. These are older games now, maybe not by much, but they are "last gen". Expecting us to pay top dollar just to rent is insane, they are going to have to accept that. They may even have to take a loss when it comes to the pricing. Only time will tell. In the mean time, let me know what you are playing!      

    Follow us on Twitter @PSVitaBoys for up to the minute news and monthly game giveaways!                                                                                                                                                     
    2014-10-17

    Blastr, a Third Person Action Puzzler is Headed to The PS Vita

    Blastr originally was slated to just appear on PC, however now it has been leaked that the third person action puzzler and shooter will be headed to the PS Vita as well. Thanks to the new Unity deal with Sony, PS Vita owners will get to experience this unique game on their favorite handheld system. 

    While there is not much details given on the game, we did manage to scrounge up what we could. Blastr is described both as an action puzzler and a 'shooter' by the developers. It seems as though players will take on the role of a robot gladiator, and enter into what is described as the "most explosive show on television." The players will have to outwit contestants in a fight for the death. 

    Blastr will appear on the PS Vita when it launches sometime next year. The game is extremely early in development so not many details are known about the game at this time. Stay tuned for more when we hear it.





    Source
    2014-10-14

    HyperDevotion Noire Headed To The PS Vita in 2015

    The Neptunia RPG spin off, "HyperDevotion Noire" will be headed to the PS Vita in early 2015. This news comes straight from Idea Factory International, after they have experienced great success through their games launching on the PS Vita.

    In HyperDevotion Noire players will fight through turn based battles. These battles are said to be enhanced by a "lily system" that allows players to build bonds while fighting together. These bonds in return allow for extra special attacks and boosts.


    Other than what we have here little else is currently known about HyperDevotion Noire. The game will launch on the PS Vita in both North America and Europe sometime in early 2015. Also for those junkies who already are wanting to know the price, although it is obviously unknown at this time, history tells us it will very likely be $29.99.

    BlitWorks, The Team That Handled Fez and Spelunky, Will Port Dragon Fin Soup To the PS Vita

    Grimm Boss recently had a successful Kickstarter campaign to develop Dragon Fin Soup. They would wind up meeting the PS Vita stretch goal as well for the campaign. The only question that remained was who would port the RPG over to the PS Vita. That questioned has been answered today, and to our delight the port will be handled by PS Vita veterans "BlitWorks."

    BlitWorks has handled many great titles that have appeared on the PS Vita in recent years. These games include Fez, Spelunky, OlliOlli, Don't Starve, Age of Zombies, and Jet Set Radio. BlitWorks are clearly seasoned veterans at working on the PS Vita, because despite inital OlliOlli problems most of these games released without a problem at all.

    Just as a quick reminder "Dragon Fin Soup" is described as an RPG with many roguelike elements. Players can expect to craft, fish, hunt, and so much more in this well rounded RPG. The release date is still listed as unknown, but could very likely be expected in early 2015.
    2014-10-06

    Hardcore Platformer Fenix Rage Confirmed For PS Vita

    Green Lava Studios took to the EU Playstation Blog to announce that they will be bringing Fenix Rage over to the PS Vita. Originally the hardcore platformer was set for a release only on the PS4. However after the studio read many of the PS Vita faithfuls comments on their PS4 announcement they realized they should bring Fenix Rage on over to the PS Vita as well.

    Fenix Rage is a difficult 2D platformer that originally gained popularity on the PC. One look at the game and you will see that Fenix Rage belongs on the PS Vita. It is planned to launch alongside the PS4 version of the game sometime in 2015.

    Ecolibrium Creators Announce Free-To-Play Invokers Tournament For The PS Vita

    Edit: StormBasic Games Tweeted the VitaBoys saying Invokers Tournament will definitley head to NA and EU Vitas.
    

    StormBasic Games recently released the pretty popular free-to-play Ecolibrium on the PS Vita with fairly good reviews. Well the team is back at it again by announcing another free-to-play title for the PS Vita in the form of Invokers Tournament. This news comes via StormBasic Games official site where they announced Invokers Tournament for the PS4 and PS3 as well.

    Invokers Tournament offers players the chance to duel eachother in matches with up to 6 players. This is literally the only information released on the game thus far, so we are in the dark as well. However we do know that Invokers Tournament is currently only intended for spanish regions. However it is extremely likely you can see it make its way to EU and NA regions as well.

    2014-10-05

    Sword Art Online: Lost Song Announced For the PS Vita

    Last months Tokyo Game Show teased the newest edition to the Sword Art Online game collection, Sword Art Online: Lost Song. Sword Art Online: Lost Song was officially announced today for the PS Vita, and PS3 systems. The game got its official announcement by Namco Bandai at the Dengeki Bunko Fall Festival. 

    The RPG is set in the world of ALfheim Online, and is said to feature an all new story. Sword Art Online: Lost Song will presumably only appear in Japan, however no details have officially been given with regards to the regions of release. What is known is that Sword Art Online: Lost Song will release sometime in 2015. Namco Bandai is set to release more details on October 16th.
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